Latest News
  • Time to look like a hobo!

    Announcements & Maintenances, 1 day ago
    Do you want to look like hobo UZC?
    You can now! with the now available Spheniscidae costume.

    Read more

  • Patch 152: End of Easter

    Announcements & Maintenances, 1 week ago
    Hello everyone!

    Sadly our Easter Event has to go and as I have said before, all unopened baskets have been removed, but maybe good things come with this.
    We have introduced a series of changes that could help a little with the amount of ranged players and the overall damage output of these classes. A few touches here and there to bring some sense to it.

    Also, I have created a new map for those players that keep doing 2v2 duels, or 3v3, or 4v4, etc.
    It was not considered stat pad in the past but from now on, it will. I'll modify our rules to include these open matches and make them illegal.
    From now on, if you want to do practice matches with your friends, you will have to use this map as in it, you won't get any kills, it also supports mixed parties, just in case you want to train with friend from your own faction.

    The new client is close to be ready, some players have been helping with testing and feedback and seems like everything is almost done. I'll post later a public version so more can test it out before forcing it in a future update.

    Now the change-log:
    - Added invisible walls and push back portals to Cantabilian bases.
    - Added invisible walls and push back portals to Kanos Ilium bases.
    - Fixed floor skeletons in Locus Graveyard.
    - Boss /call can only be done with an open party, to avoid mistakes.
    - New mixed party map in Move to Battlefield window for party pvp duels (2v2, 3v3, etc). Kills in this map won't count. All other 2v2, 3v3, etc done in normal maps will be considered stat padding and everyone involved will be punished.
    - Fixed move to party member when in mixed raid.
    - Kills required to change the bless levels have been increased.

    Guardian | Defender
    - Skill DayFly range changed from 6,7,8,9 meters to 6,8,10,12 meters.

    Mage | Pagan
    - Skill Meteor Strike, Kamain Breath cool down changed from 150,170,190,210 seconds to 180,200,220,240 seconds.

    Mage | Pagan | Priest | Oracle
    - Skill Magic Arrow range changed from 27 meters to 24 meters.

    Archer | Hunter
    - Skills Arrow Bombing, Blood Rain, Fan Shot area of effect range changed from 3,4,5,6,7,8 meters to 2,2,3,4,5,6 meters.
    - Skill Arrow Bombing cool down changed from 15 seconds to 20 seconds.
    - Skill Blood Rain, Fan Shot, Bomber Shot cool down changed from 12 seconds to 20 seconds.

    Ranger | Assassin
    - Skill Death Touch damage changed from current HP to max HP, skill state changed from death to normal.
    - Skill Sprinter duration changed from 60,80,100,120 seconds to 20 seconds and move speed increased from 2 to 4.
    - Skill Stealth will now increase your move speed by 1.

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  • Last days of easter!

    Events & Promotions, 3 weeks ago
    We couldn't end Easter Season without releasing these 2 cuties! If you still want to own a perfectly healthy rabbit as a pet or mount, this is your chance!
    Now available at item shop until seasonal event is done (that might be around the 15th of this month).

    Mr Tails

    Lucky Feet

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  • Our beloved nightfury had a baby!

    Events & Promotions, 1 month ago
    Welcome to Baby Fury!

    He might not look fearsome yet, but give it time! We will soon need to find him a new mommy.

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  • Bunnies are out!

    Events & Promotions, 1 month ago
    New scary bunnies are now available at our item mall! Check out the New Shop Items category.

    We also have this beauty: Nibbles!

    All pets come in its two versions, normal and critical.
    Hope they find a good family.

    Read more

  • The Piggy Brothers!

    Announcements & Maintenances, 1 month ago
    Let me introduce you to this family of Piggy brothers! They come in all kinds, from most pretty to most dirty.
    Available now at item mall.

    Read more

  • A late Easter? Never!

    Announcements & Maintenances, 1 month ago

    Happy Easter everyone!

    It's finally here! You thought I would forget? Maybe I did!

    Join now, gather your friends and adventure into the Bunnies Hideout, a place full of diabolic invaders from another plane! Fight your way into the deeper chambers and discover what lies beneath.
    But be careful because the enemy faction has already settled up some forces in there.

    Capital cities have received a decoration overhaul, with new NPCs and Quests for you to complete.
    Most daily quests will reward you with a crafting material that you will use to see if you have enough luck to craft a brand new 64k Microchip. You can also craft the old Heavenly Wings if you decide to, from last Easter season.
    Get some juicy new titles! New item slot in inventory for title items that you can get from quests or drops and share with your friends.
    Two new experimental weapon and shield skins! Not in drops yet, but I'll be adding those soon.
    There will be new pets and mounts too, just wait for more announcements!

    I have created a GM command (for now) that will allow us to switch someone's faction while they are online, without modifying their sets or appearance, it will tell the server that you belong to the other faction, allowing you to form groups with them, respawn in their cities, be friend with their npcs, etc., just like if you were from that faction. This change will only affect your character while you are online, after relog, you will go back to your original faction.
    We will be testing this to see how it behaves in live server and to see if it can help balance the daily pvp by moving some people around.
    Don't be afraid if you see enemies with white name in your base!

    I don't know if are all aware, but I have been working on re-coding the whole game system that is in charge of loading of assets, this is a slow process but I think that it will improve considerably the game performance. Might have something done by the end of this month. We will see.
    For now, I have made a few changes in game to reduce some little freezes here and there and also I have added a new player command /costumes on|off that will make everyone have the same costume once you re-enter the zone.
    This could reduce freezes in big pvp, because you won't have to load the different designs.

    Hope you all enjoy farming and pvping in game.

    Some extra changes:
    - Super Potions are now Level 1, so you can use them in Lv15 PvP.
    - OJ Transfer Item will now allow the transfer between different accessory types.

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  • Update 146

    Announcements & Maintenances, 3 months ago
    Patch 146 change-log:

    - Item OJ Transfer and Item Enchant Transfer will now allow you to transfer between different armor pieces. Item Link Transfer will still require same kind pieces.
    - Teleport actions are now allowed in sitters maps so long you are outside the safe zone.
    - Fixed the "IgnoreBless" in events maps. It should be working now.
    - Fixed an issue that made players spawn under objects when moving from one map to another.
    - Fixed click on name to whisper.
    - Updated skill tooltips to show more reliable information.
    - Fixed potion bar and R bar tooltips.
    - Increased the amount of slots for R bar from 6 to 10.
    - Fixed words disappearing for Verde when typing $, space, word, space.
    - Skill Call of the Goddess (untouchable) duration extended to 15 seconds for Ranger/Assassin and Archer/Hunter that respawn inside FFA or Mixed maps.
    - Skill Call of the Goddess (untouchable) duration extended to 20 seconds for Mage/Pagan and Priest/Oracle that respawn inside FFA or Mixed maps.

    - Implemented a piece of code to maintain the ram usage between set limits. To test this out, you must add or edit the following lines to your CONFIG.INI file under [VIDEO]

    - Increased the amount of lines for chat history from 100 to 500. You can set your own value between these numbers in your config.ini file.

    - Defender | Guardian
    -- Skill Dayfly target changed to raid except caster. This means everyone in raid will get the buff except the player using it.
    -- Skill Entice duration changes from 1,2,3 seconds to 2,3,4 seconds.
    -- Skill Greater Provocation duration changed from 3,4,5 to 2,3,4 seconds.

    - Fighter | Warrior
    -- Skill Rising Uppercut duration increased by 2 seconds per level and ability value increased by 50% of old value.

    - Locus Graveyard
    -- Some extra lv82+ mobs will spawn for the faction that controls the altar. These mobs will also drop PAL Boxes.

    Read more

  • New mounts!

    Announcements & Maintenances, 3 months ago
    New mounts at item mall!

    Phoenix (don't confuse it with old phoenix)
    You can die all you want, but this mount will keep coming back!

    Fly around the world in this mini red rocket!

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  • Update 145: Random fixes and changes

    Announcements & Maintenances, 3 months ago

    In this patch I have addressed some few random things but between others, the most important one that you have to make sure you read and understand is that we have changed the required rank on guild members to take items out of guild warehouse from 2 to 3. This means you can set even more people but also means that you have to pay attention when giving rank to your guild mates.
    To make sure no one can access warehouses without leader permission, I have moved all actual rank 3 players to rank 4.
    I don't want people complaining about guild members taking items without permission. You have been notified.

    Patch 144 change-log

    - Important: guild members with rank 3 will now be allowed to take items out of your guild warehouse. For this reason, I have moved all existent rank 3 into rank 4, just in case.
    - One Hand Axes and One Hand Swords have received a change on damage so both have the same values.
    - Skill Long Range cool down decreased from 300s to 100s.
    - Skill Pantera Vision status changed from death to flat damage. It will now work on players using Transformation Skill.
    - Skill Bloody Arc range changed from 0m to 2m.
    - Duels made at Arena will now reset your cool downs but only if both players have the same class.
    - The Lost Groves (Sitters) has been redesigned to add two bases and sitters zone at each base. You will have to do with that for now until I find a way to create safe zones in the sky.
    - The Mists (PvP) will now have invisible walls around spawn and push back portal at bases entrance. Only snipers will be left at base.
    - Old Jungle changed to balanced pvp system with automatic sitters zone once 30v30 is reached.
    - Events maps such as Stadium, FFA, Mixed will not increase bless when someone dies in them.
    - Game window will now blink (at taskbar and if not in focus) when you receive private messages or when you are required to answer a popup message like trade, combat, invites, etc.
    - [Whisper] tag changed to [From] and [To] respectively.

    That's all for now, please report any issues you might find.

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  • New staff branch

    Announcements & Maintenances, 3 months ago
    Hello everyone!

    We are adding a new branch to our staff team called PvP Managers.

    These players have been selected due to their enthusiasm and willingness to promote and try to maintain PvP.
    Their main job will be to manage and organize daily PvP, take lead of each faction and balance or move the pvp to the best possible location to ensure a more lasting session.
    As part of our staff, I expect everyone to respect their decisions, follow their commands and treat them as any of us, because in the end, they are doing this so you all can enjoy playing.

    PvP Managers will have normal accounts, just like GameSages, and you will be able to recognize them with the name tag [PvPM]
    I hope you all agree with this new initiative and help us carry it out for a better future.

    Selected players to be part of this team are:
    - Kiro and Strike for AOL
    - Bae and Eurus for UOF

    You might not agree with the starting choices, but look past your judgements and think about the game.
    Remember that these players are persons and anyone can have a past or bad choices in the future. If you think someone is not doing right or you want to report misbehavior, just let us know.

    If you have someone you would like to propose to be part of the team, you can PM any of us. Experience and good english is a must.

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  • Update 143 : A few tests

    Announcements & Maintenances, 4 months ago
    Hello all!

    Today I bring you a few changes that I want you to test in game.

    Most important, I have been working on a different way to load assets in game, to help the game have less freezes. It is not forced yet, just optional but it would be good if everyone [capable] could set it up for tests.
    You will have to disable UAC (User Account Control) in order to use this, otherwise you will notice your game closing when the UAC prompt pops-up (search google how to, there are multiple guides and its not hard).

    To enable the magic, you will have to go to your game folder, open the file CONFIG.INI with notepad (or any other text editor) and under [VIDEO] add the following lines and save:

    It should look like this:

    By doing this, you will start to notice a lot less freeze in game when rendering other players, along with our other commands, you should have a more fluid experience. Remember that this is a work in progress change.
    Side effects can be: texture not loaded (white pieces on characters), invisible characters (less often), ... undiscovered.
    But, it should all go well!

    Now, on the other changes...

    To start of, I have worked on making a system that will allow me to set the limit of a raid by map. With this, we can have special maps only for this purpose.
    We have decided to make '30 raid' the following maps: Deep Desert, The Lost Groves and Old Jungle.
    For this reason, Raptor Slayer boss will be moved to D-Water Borderlands, so the limit of raids won't interfere with the amount of players that do bosses every day.

    Yes, you read it right, we have added old jungle so you can test this 30 raid and remember the old days. Map will be clean for now, might get updates or used for events. We will see.

    On the other side, I have worked and fixed the other system: "balanced join". Now it should work better than before and instead of denying you the teleport to map, it will now move you directly to sitters.
    This system will only be available at The Lost Groves (Sitters). It works by checking the amount of players on each side and if it exceeds by more than 2, those players will be sent to sitters, they can still join the raid of 150 and wait to be summoned to play by their raid leaders.

    Another test we want to check is the change on Magic Arrow. Having almost all other spells at higher range, this skill lacked the distance necessary to keep up with the flow. We don't think it will be a big OP thing, but still we need to test it in live and get feedback from players. So its range was increased to 27m at higher level, keeping it at 24m for lv15 and 25m for lv30.

    Now, we have also decided to do some changes on Archer | Hunters because we think these skills were kind of OP in pvp. Both skills got their duration extended when I changed all other buffs. Doesn't mean it was right.
    So we have decided to reduce the duration of Long Range to 60s max but increasing the max range you get. Also, Fleet Foot immunity has been reduced by half so its less of an UT vs ranged.

    Patch 143 change-logs

    - Raptor Slayer boss moved from Deep Desert to D-Water Borderlands (under CS bridge).
    - Luminous Brigand boss moved from KI to D-Water Borderlands (3 spawns around mid section).
    - Changed the rarity of some items so they don't go to the floor when they drop from mobs of bosses.

    - Archer / Hunter
    -- Long Range skill will now increase your attack range by (4,5,6,7,8,9) meters for (30,36,42,48,54,60) seconds (depending on skill level).
    -- Fleet Foot skill will now give you (5,10,15,20,25,30,35,40,45,50)% evasion against ranged attacks for (9,10,11,12,13,14,15,16,17,18) seconds (depending on skill level).
    -- Removed the 30% damage penalty on close range targets.

    Test Changes
    - Deep Desert, Old Jungle and The Lost Grove will now have raids limited to 30 players.
    - New "Balanced" Groves was added to move to battlefield function. This map will use the "balanced join system" that will automatically move exceeding players to sitter position.
    - Skill Magic Arrow range changed from 24m to 27m (at high level). If this change is not too op, we will keep it.

    Read more

  • The Wolf and the Fox... from tales to game.

    Events & Promotions, 4 months ago
    New steeds to travel around, meet up with the Wolf and the Fox, available now at our item shop.

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  • Updates: 2020-01-17: The end of Christmas Event

    Announcements & Maintenances, 4 months ago
    Hope you all had a good month, aside from the usual altercations in game or chat.
    Another year has passed and we are still here, annoying you all like always. But there is much more to come, so bear with us while we slowly do the changes.

    Patch 139 change-log

    - Guild Ranking Battle Changes:
    -- GRB entry portal will now require a minimum of 3 players in party or raid in order to allow entering. All members of this party/raid must belong to the same guild.
    -- GRB will allow players to re-enter if they, somehow, got out of the map (by dc, crash, death, etc).

    - Lost Groves Changes:
    -- I have created a "balanced thingy system" (professional name) that will modify a counter (per faction) every time someone enters or leaves that map. This counter will be checked against enemy faction value to maintain a balanced amount of players on both sides. For example: there is 1 AOL in map, only 2 UOF are allowed to enter until more AOL join.
    -- We will be testing this system to see if it helps balance the raids without fear of over calling.
    -- Its not perfect, but I'll keep updating to make it better. Just report and give suggestions about it.
    -- This is a work in progress. If its welcomed, I'll keep working on it, if not, I'll find another solution.

    - General Changes:
    -- Toggleable skills will now have a cool down that will start when you turn them off.
    -- AFK Debuff level 1 duration reduced from 30 minutes to 2 minutes but all consequences won't start until level 2. This is to give time to the player to react to being afk.
    -- New command /mobs on|off to enable|disable rendering and update of mobs.
    -- New command /chars on|off to enable|disable rendering of players, this is for those with critical fps issues.
    -- Maps will now allow me to set up spawn point after a relog. This way we can set people to go directly to sitters place in event maps.
    -- I have updated the name change system to be more strict on naming characters. From now on, no more 2 letter names or bigger count than allowed.
    -- I have made several "improvements" to game rendering and usage of resources. I'll be doing some tests in live before releasing the final product. Fingers crossed, we will be able to reduce most freezes.

    - Important:
    -- The Mists (PvP) time has been changed from 17hs to 18hs. Moved 1 hour after GRB ends to give some breath time to players.

    Let me know if you find any issues or have suggestions about current or future changes.
    With this amount of changes, I expect at least 6 bugs.

    Read more

  • Website Rankings update

    Announcements & Maintenances, 5 months ago

    Our website PvP Ranking just got an overhaul.
    I have been working in the past few months on gathering data so we could start using this new PvP Ranking that will display not only the total amount of kills per character but also the new solo kills option.
    Feel free to check it out here.

    Let me know if you find any issues with it or if you have suggestions on how to improve or add different filters.
    Also, important: if you see someone ranking up the ladder and you don't really see him doing pvp, feel free to report them to any staff member in our discord server. I do check the lists every few days and take care of them retrospectively.


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  • New fancy clothes for you..

    Events & Promotions, 7 months ago
    Again with the weird names.. suit up with these sexy red clothes made just for you!

    Aegyo +20

    Oh, and if you have time, you can also check on these new companions, they seem hungry.
    Meet the three hounds, fresh born from the deeps of hell.

    Garmr, Oogie and Percy
    These come in 2 versions, normal and critical. Make sure to pick yours.

    Read more

  • Lasts 10 days of Halloween Season

    Events & Promotions, 7 months ago
    We are getting close to the end of our Halloween Event, hurry up in doing the quests and getting the new Wings of Terror!
    All Halloween quests will be removed around the 20th of November, or close to it.

    In the meanwhile, check out these fresh new mounts you can use to catch up to your enemies!

    Spooky Nimbus

    Night Wing

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  • Good old days...

    Events & Promotions, 7 months ago
    Lets remember the good old days while showing off these nostalgic pieces of gear.

    Cryptic Attire +15
    Despite its appearances, this armor is stronger than the hide of the Cryptic One. Forged and worn by ancient kings from another world, now its yours to show off.

    Read more

  • Welcome to Locus Graveyard

    Events & Promotions, 7 months ago

    New discoveries rise as both factions continue to incursion into this new island to the east.
    This time, a few days north of the lost grove, hidden withing a mountain wall, a long forgotten battleground, filled with monsters and death.
    Archeologists came to the conclusion that this place is an ancient graveyard that came to be after numerous battles and wars. They have named it: Locus Graveyard.

    Join your comrades and travel to this new location to uncover its mysteries! For glory or profit, everyone has a purpose.

    Locus Graveyard is a new pvp map accessible from Apulune|Iris by gatekeeper, at the center of the city, or by using the Move to Battlefield function.
    This map contains a few quests and two new dungeons:
    - Shiva's Sewers: faction dungeon with an invasion portal controlled by the altar at Locus Graveyard.
    - Death's Lair: shared dungeon with a locked treasure room that can be accessed after defeating its map boss.

    Map drops contain a bunch of goodies, such as:
    - Halloween pockets, Halloween pet, mount and costume boxes.
    - Level 1 helmets (similar to easter and christmas).
    - Item OJ Transfer.
    - Ancient Transferring Catalysts (to be used with Item OJ Transfer).

    Other changes is this update:
    - Stacking of lures testing period ended. Now it goes back as before, no stacking.
    - Dread gear lv15 to lv25 added to Cornwell and Argilla Ruins map drops. You need to be level 30 to get these drops.
    - Fixed an issue that allowed players to Fkey targets that went invisible after being marked.
    - Did some changes on recreation rune usage, you will now get lesser lower values when using them.
    - Website Item Shop will be updated shortly with halloween items.

    Read the quests, pay attention and gather all the pieces of the final puzzle.
    Have fun!

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